Quote:
Originally Posted by kapitan_zur_see
Also, no more "shared" textured on 3d model. It's a bit painfull to modify the hull and to suprisingly discover the UZO modified also in the process! or some mirroring everywhere of parts of the texture. It makes designing very high-res textures for those whose PC can handle them virtually impossible.
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That would be very nice.
But then a lot of players will say they don't have the money to buy that video card that can support all those things.
And the [whole] game must fit inside those 256 mb video cards.