I remember, as I am sure many here do, that the old Three Sixty Pacific/Artech MS-DOS game "Das Boot" had a much simplified Enigma codebreaking mini-game.
Perhaps something similar to that could be incorporated into SH5, something along the lines of an AI crewmember takes 5 (game time) mins to break message, alternatively human player can "jump in" and break it himself in (hopefully) less time. Additionally perhaps this could be enabled/disabled in the realism menu for those who do not want/enjoy this feature
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