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Old 09-22-09, 02:28 PM   #13
COLEY
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Join Date: Sep 2009
Location: At about 12mtrs down, torpedo doors open, fish set at 4 mtrs
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Quote:
Originally Posted by mookiemookie View Post
I agree wholeheartedly. We've been screaming about Wolfpacks since SH3. If we got a fully modeled interior of the sub (which, while I'm sure looks pretty cool, adds absolutely nothing to gameplay) and no wolfpacks (which would add tremendously to gameplay)...I think that would be a huge oversight and a very severe case of misplaced priorities. SH4 made the mistake of placing eye candy over gameplay (heck, you can even take it a step further to say it made the mistake of placing eye candy over having a working game) and I'd hate to see the same mistake repeated with SH5.

It's so integral to the Battle of the Atlantic that not having wolfpacks in a U-boat game is like not having a Type VII submarine in the game.

In the ideal world you'd have both (thinking about why can't we have both?), but i'd rather add to the gameplay than bother about the eye candy as well. SH3 wasn't an ugly game, and the chance to call in a wolfpack on an unsuspecting convoy would be lots and lots of fun as opposed to having wonderful sea textures etc etc. Regardless of what we end up with we're all still gonna pre order it and be engrossed in it when it comes out!
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