Quote:
Originally Posted by Duncan Idaho
Quote:
Originally Posted by jasonb885
One possible reason he's gone, or so I've heard, is if you have an officer on damage control when you return from a mission.
I haven't confirmed it myself, though.
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That's what causes it, for sure. If you're intrepid and know the crewman's name, you can delete them by removing their information in the crew_career_XX.cfg file in your Careers folder while in port, (where XX is the highest numbered one there). Just copy a blank entry from one of the empty slots over the person you need to get rid of. Then at least you can replace them.
You can try moving them to another slot, too, but that can be unpredictable.
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You don't need to do this.
Your missing officers info will show up in at least one other crew slot (somewhere in the first 11 slots), depending on how many compartments he was moved to during your last game session. The game doesn't erase the info when you move someone out of the slot, it just changes that NrComp number to -1 to show it as unoccupied. The only time it completely over writes the slot info is when you move another crew member into the slot.
Crew member slot 11 will have a NrComp number of 11 (damage control officer slot, see list below) change that to -1.
Find one of the other slots his info appears in and change that nrComp number from -1 to one that matches the list below.
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Officer slots by compartment and NrComp number.
Conning Tower Bridge
Nr Comp 0
Officers slot number = 00
Control room
Nr Comp 2
Officers slot numbers = 02 03 04
Bow Torpedo room
Nr Comp 5
Officers slot number = 07
Bow Quarters
Nr Comp 6
Officers slot number = 08
Stern Quarters
Nr Comp 7
Officers slot number = 09
Diesel Engine compartment
Nr Comp 3
Officers slot number = 05
Electric engine compartment
Nr Comp 4
Officers slot number = 06
Aft Torpedo room
Nr Comp 8
Officers slot number = 07
Damage Control
Nr Comp 11
Officers slot number = 11