Thread: NSS Shark
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Old 09-20-09, 07:00 PM   #10
Silverwolf
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Join Date: Jul 2009
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Quote:
Originally Posted by treblesum81 View Post
This may be a stupid question considering the oxymoron it presents, but is this boat at all compatible with RFB / TMO / RSRDC? I'm using RFB / RSRDC right now, but I would really like to get into something like this for a little fun and games.

Yup the sub is compatible with those mods. I built it with TMO installed so I know for sure that it works with that. It has to be 1.7 though. When you download the sub there should be folders for each super mod there. Well the ones that change certain files that is.

Thanks,
Greg
Quote:
Originally Posted by JJM View Post
I'm sorry if this post sounds incredibly stupid but I have tried interpreting the readme file about the conning tower and I still can't get it to work.

I tried renaming the Shark files in the original game folder, SH4/data.... etc.

that didn't do anything, the numbers in the files for the shark variations are not sequential to the number of the Titan, (11, 16). Changing that (11, 12) didn't matter in any way either. Can anyone clarify how I can get it to work?

couple of images to maybe add some information to this post:
http://img443.imageshack.us/img443/3613/11426306.jpg
http://img2.imageshack.us/img2/9831/61848441.jpg
It's kind of right in front of you there. You see the files are not in numerical order by the Unitparts#. You have 1,2,3,4,5,6,7,8,11,16,17,18. Put them in numerical order 1-12 and everything should work fine. Just remember that when you uninstall the subs, because you renamed the unitparts file, they won't uninstall with JSGME and you'll have to delete them manually.
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