Quote:
Originally Posted by karamazovnew
Not the entire crew, but believe me, your navigator will hate you... The poor guy isn't just clicking on a map like you do ![Ha ha!](images/smilies/21.gif)
As long as the morale system is smartly hidden away, it will add a lot to immersion. In case you push them to the limit, they won't revolt but you won't feel very proud of yourself either.
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but thats his job to plot courses. its what he was trained to do.. it's what he's good at. evrery man on the boat has their job.. why would he get upset for doing his job?
i mean... its his job!! lol
morale imo, should have more to do with:
1. rest (or lack of)
2. combat action (or lack of) & it's success/failure
3. the length of the cruise (.ie longing for port)
the longer you go without contact, the more agitated the crew will become. sink some stuff and everybody's happy. get DC'd and everyone should be shaken up for awhile. have all your torpedo's miss, and the crew will be let down. you know.. things that would affect real people.
time of year could play a small part as well due to holiday. crew might get abit home sick on the cruise around christmas time.
but to have morale go down for just doing what your supposed to do is kinda silly.