Quote:
Originally Posted by Mopy
I'm with B. Two is standard practice for me too. One thing I would consider though is getting to 400m so it doesn't have any time to react if it sees your T1 bubble trails. It won't have much of an effect, but enough to throw off your shot so that it misses the important part.
Also, as it's an ore carrier, I would certainly consider using only one as they do have a habit of exploding into a ball of flames more than other ships (along with Granvilles). I would probably go this route in a type II due to torpedo limits. In a VIIB, I'd certainly fire two.
Three is overkill either way though, so I'd eliminate that option entirely.
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Okay, so using just one torpedo, where would you be aiming?
I just ran across a small merchant, less than 2k tonnes. My general rule of thumb is 0-3k tonnes, 1 torp. 3k-6k 2 torps. 6k+ gets three torps.
I hit aimed, and hit, directly under the smokestack. Engine room flooded (smoke stopped) and she settled low in the water. Then... nothing. 3 hours I waiting, then emptied my flack ammo into her. No result. Had to spend a second torp to send her down. Not happy.
Back in my easy-going days of auto targetting and no dud torps, I'd have sent a magnetic eel under the front mast, as 9 times out of 10 she'd eventually go under. Next time, I'll try aiming an impact in the same place to see if I get the same result.
Anyway, back to the point... where would you be aiming for your one shot, one kill.