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Old 09-18-09, 06:15 PM   #4
haegemon
Medic
 
Join Date: May 2007
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I missed one... about the main guns in a battleship, with the backfire there is the blast wave on the water in front the guns. Also like the splash when a projectile impacts the water there was no effect in previous version when it hits the ground.



About the arrayed targetting system in it's AI version, would be great to have the way to array objects to others. I mean, we now can decide which sensors uses every object, but every object sees by itself, I would like a far weapon could pick a target using the sensors from another object closer to the target. The purpouse would be to improve coastal defenses adding realism simulating radio transmitions between an observation bunker and the batteries.


So...

1. manually, multiple weapon-objects against the target player picks with the cursor.
2. AI, objects adquire targets from another object sensors.

Last edited by haegemon; 09-18-09 at 06:48 PM.
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