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Old 07-28-05, 06:47 PM   #4
Marhkimov
Admiral
 
Join Date: May 2005
Location: Bay Area, California, USA
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There are a few poorly mapped issues and bugs with the Type IX. First off, the area on the deck where the schnorkel (sp?) should be isn't alterable (well, it's more like I can't figure out where the darn thing is textured. I've looked all over the place). Second, if I wanted to make, lets say, a red underwater trim, doing that would put red in other parts where it's not supposed to be. And third, if you look closely at the reflection of my "Got Milk" u-boat, you will notice that the refection for the conning tower is missing - and trust me, it's not because of the screenshot angle, either - it's really not there.

Anyways, these are minor gripes... No biggie. Although I do wish we had the conning tower reflection...

And if anyone is interested... For the paint scheme, I used a .psd format with layers and all, so I could use it as a template to make a legitimate camo. It would be really simple for me to just change the colors to anything I want...

The three files concerning the IXC paint scheme:
deck_9c.tga
NSSUboat9c.tga
Turm9c.tga

On that note, I don't know any good website concerning submarine camo schemes. Illustrations/renderings would be helpful... Anyone know any?

Keep commenting! Thanks!
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