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Old 09-14-09, 05:25 PM   #5
kstanb
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Quote:
Originally Posted by martes86 View Post
Besides, the Cold War was just cold, no real action, and "what if" scenarios are not that appealing nor selling (not in this part of the simulations world, me thinks).
Well, I am suggesting a game that starts in the cold war, but eventualy gets "hot", there is no point in keeping the cold war "cold" in a wargame

And I disagree about not appealing/ selling, a well done "what if" like the old "Red Storm Rising" could sell. Problem is, other than that example, most "what if" I remember haven't been that good, mainly because they have focused on post Soviet collapse.

Also, I doubt any "destroyer command" type of game will or should be sold as an add on... it is very different concept that could easily be promoted as a completely different, more profitable, stand alone game... And remember we all want Ubi to be profitable so they keep developing Sub sims.
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