Quote:
Originally Posted by Ori_b
In the end, what made sonalysts games great (in the eyes of too few players at least) was their complexity regarding sonar moddeling, and handling of other stations in a modern sub.
And i dont think we will be saved by a future "Silent-hunter 9" either.
The SH series (hence the developers experience) is nothing like the sonalysts titels in terms of station/sonar modeling and the nature of the missions/campaigns. Would a fan of the SC/DW/688I games settle for a shiny graphics/simple station modeling?
And no, i dont think the SH is arcady or something its just very different.
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I think the same... SC and DW contain such a load of science and engineering that I think a non specialist would have big problems in coming even close to such quality
In some site I found those numbers about Sonalyst's sims sales:
- 688i H/K 400'000 copies
- Fleet Command 400'000 copies
- Sub Command 200'000 copies
- DW: i couldnt find any info