Quote:
Originally Posted by perdu
nice job manuel,
how far can we see aircrafts WITHOUT binoculars?
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Well, the same that you see them with the default values. If I remember, in the game with no mods you start to see the planes as small pixels. It's impossible to see them with a size of less than a pixel. This mod would enhace far distance, not near sight.
Quote:
Originally Posted by oRGy
Sounds like fps drop near land and ports is due to the extra amount of terrain being rendered rather than water reflections
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Yes, I know. To make real time reflections in game, the entire world must be rendered twice. Usually, a screen of 256x256 pixels is drawn and used like a texture in the reflecting surface. In SH3, with more water, more surfaces to fill with reflections. The fact is that the default dynamic ocean didn't reach the horizon (it stops at about half the way and from there a single plane works as ocean), and when I increase the ocean size, fps start to decrease, without increasing the visibility yet...
Quote:
Originally Posted by Gammel
Any chance of a pre-alpha release?
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Don't know. Not now, that's for sure. It's a (by far) unfinished product.