Ok, an update....just ran Mission #6 with these settings. Faced good, bad, really bad weather, and engaged in combat 3 times.
It seems with the values set this way, only the tower and the engine (both diesel and electric) seem to endure fatigue. All other compartments failed to produce it and the 2 rest areas did in fact rejuvinate those that came off the engine crew and the tower.
So it seems that with a value set to 0, the compartment needs to actually be doing something in order for fatigue to set in.
In answer to the -0 question....the values previously had - as well - it seems those are the rest areas so a negative increases end? Not sure.
I need to go back and tweak the other compartments a bit in order for fatigue to set in.
Compartents are diffrent by ship it seems as well. For the VIIB, C boats, the layout seems to be the following:
comp0 = Tower
comp1 = Sonar/Radio
comp2 = command room
comp3 = diesel
comp4 = elect
comp5 = bow torp
comp6 = bow rest
comp7 = stern rest
comp8 = stern torp
comp9 = deck cast
comp10 = flak
More tomorrow...it's late and I am tired
What bothers me is the values are already at 0.01 in some cases. Not sure if 0.005 will work.
Hunt well all