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Old 09-06-09, 04:34 PM   #8
Rockin Robbins
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Join Date: Mar 2007
Location: DeLand, FL
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Maddy hit on it. It is quite a different thing to tweak graphics and configuration files than to write the underlying code. Only commercial entities have shown the stick-to-itiveness to actually see a submarine simulation to fruition. We've seen open source attempts here and there but no open source solutions that are half of what Silent Hunter 4 is.

One of the lessons of GWX4 is that screenshots and promo movies do not a sub simulator or mod make. It take extraordinary cohesion and focus to complete a supermod. Multiply that by 10 to complete a state of the art submarine simulation.
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