Quote:
Originally Posted by Gammel
Hi Manuel,
how about quitting your job and concentrate on modding?
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If you all pay for the mod...
Yes, there are some problems again (a lot of values to tweak now):
- Cloud sphere seems to turn invisible at about 12 km. I'm looking for changing that distance.
- Definitively SH3 render is not capable of handle rendering 3d at such distances. This is probably the reason of the stock 8km limitation. With the limit at 20km there is a fps drop in the game engine, mainly when at port and with cities nearby. With a little of luck, this could be due to water reflection. If so, it can be tweaked to reduce the resolution of water reflections at very far distances (with any quality loss).
A couple of images showing current advances:
This ship is at 14.3 km (well, only smoke is visible at that distance)
http://www.mp-labs.com/sh2mods/ship14km.jpg
Two aircrafts at about 7.2 km
http://www.mp-labs.com/sh2mods/planes7km.jpg