This is how I think they should implement the 1st person deal. Have the "instant buttons" but do not have them instantly take you to the place. Instead your captain has to walk to the desired compartment. Allow intercommunication through talky tubes though. So if the captain wants to talk to engineering he goes to a squawk box. When you click on that, you get little icon representing the various compartments with squawk boxes. I think the uboats had tubes though. Not sure on that.
A system like this I think would be very realistic. You don't just flash from one point to another, so if you are in the forward of the ship you have to make your way to the control, and the crew need to "make a hole" for the commander. That would be cool. There should also be a toggle for quick or slow movement.
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