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Old 09-02-09, 04:06 AM   #129
tomfon
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Join Date: Jan 2008
Location: CK7662
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Quote:
Originally Posted by rs77 View Post
Hi,

EFS mod works like this:
- there's particles_funnelsmoke.dat - with the definition of different smokes
- in the .sim file for each ship you need to replace smoke ID with the appropriate smoke ID from particles_funnelsmoke.dat

TMT v2 modifies .sim files, they will be additionally modified by changing smoke ID, so you can't have EFS without TMT v2, unless someone does the job with original unmodded GWX 3.0 .sim files for each ship. This is quite easy and there's step-by-step manual by HanSolo.

Of course my final version of particles_funnelsmoke.dat will also be free to use on your own with any ships you want
OK I understand, thanks for the info. TMT+EFS will be a really nice one.
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