Another question
We all have our idea of what a great subsim is and what's the most important part of it: historical accuracy, graphisms, immersion, level of difficulty, pace of the game, micro management or not, etc etc...
So, for you, what's the single most important thing you wanted to have in SH5, the thing that shapes the "identity" of the game, and why?
Are there some "real life" aspects that you'd want to take liberties with to make the game better for your taste, and why?
And what are the "real life" aspects that you don't care about and wouldn't mind not having in game, of even "real life" things that you wouldn't want in game at all, and why?
And bonus question for the dev team: what is the most favoured era among you? WWI, WWII, Cold War, alternate history, ...?
And which sub do you like the most? (or which country's subs)