Quote:
Originally Posted by elanaiba
I like Tomi's work very much and in many ways it looks superior to our stuff - clearly the fruit of much time, passion and knowledge put into it.
Of course, the question is whether it would stand the test of technology and make it into the game .... as our engine room has. We have dodged technical problems and limitations I never knew exist 
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I like the new interiors, although sometimes they seem a bit too big. But I guess that's FOV related. Even more, I like how the compartments at the ends of the sub are visibly smaller. It makes you feel you're 2 meters away from the bow

. When you go back to the CR it feels like you return to a luxurious room. Which is exactly how it must've felt in real life. The shadows will add a new dimension to the interiors but I really hope that the lights can be turned on/off individually by clicking their switches and that they change colors depending on the battlestation/silent running status.
But most of all I'd like to congratulate you for making the interiors look like a serious and cold war machine, not a hot tin can with pipes and dials. Germans were proud of their engineering and there's no way in hell they'd make the subs look like anything but a shiny, thick and tough killing blade.

I still have the trailer in my mind, those guys look like professional warriors not scared cats with oil on their faces.