Thread: AI Wolfpacks?
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Old 08-30-09, 07:06 PM   #14
Mittelwaechter
The Old Man
 
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As far as I know most U-boats sunk by allied submarines were not sunk in a dogfight but with the same tactics the U-Boats sunk allied merchants: sit in the dark and wait until the bait shows up- then hit and run.

Imagine sailing from Lorient in 1941 and 60 km west you get a sudden death screen: hit by torpedo. I'd love it!

Real wolfpack AI torpedos would even be a threat to the player's U-boat.
Again the screen: hit by torpedo.

Btw - I'm sure it is not an affair for the pros to script U-boat and torpedo AI.
But I'd prefer to see torpedo bombers attacking convoys in the Mediterranean or in the Channel and DDs laying mines of the British east coast.
Rare events should not be modelled - like sub on U-Boat dogfight or sinking fishtrawlers in the black sea with handgranades...
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