To quote one of the comments there,
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DRM won't be any good unless it is transparent to the end user. We want to use our media how we choose without having to go through any sort of auth process. This may be a small step in the right direction but I still don't like it.
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That said, at least it's going away from the horrible direction it was in. I'm not sure if this sort of drm allows me to lan with a friend or two. That's been a problem I've had with games for years. More and more of them trying to make me buy extra copies just so I can lan every now and then with a friend.
I read this somewhere before and found it too true,
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Choosing not to implement local multiplayer in a game that already has system link and/or online modes increases the likelihood that friends who would have otherwise played against one another on the same system will give in and buy multiple copies of your title. It also increases the likelihood that you are a butt of mythical proportions.
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