View Single Post
Old 08-27-09, 08:24 PM   #13
Hartmann
Sea Lord
 
Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
Default

Quote:
Originally Posted by MRV View Post
my graphics wishlist:

First let me say that I'm deeply impressed by the looks of the water and interior of the sub seen on the screenshots. Although the interior quality is not much difference to SH4...it is a huge improvement to have the whole sub with you and not only command center, bridge and radio room. ;-)

About the lighting: I really hope that this time SH takes advantage of all the visual technologies that provided defferent lighting effects in other games (reaching from ArmA's night all seen in blue-grey to the "eye adapting to darkness" effect in Far Cry 2) all this fits perfectly in a subsim!

The burning ships on the horizon we see on screenshots look pretty much the same like in SH4 (at this state of dev...). What I would visually wish for here would be fire adapting to the ship it is on (e.g. flames bursting out of windows) and explosions and fire creating a light source (remember that tanker in Das Boot) as well as depth charges flashing on detonation.
Yes , for example HDR is a very interesting thing, for example stay with red light at night inside, and when you go to the bridge the ambient could be very dark until the eyes adapts . or going out at daylight from the inside of the boat.

Also could be implemented realistic flooding and fire in compartments.
__________________
But this ship can't sink!...

She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty.

Strength and honor
Hartmann is offline   Reply With Quote