Good one Lucky, it was more common sense than ranting

. I've avoided to say my thoughts about this issue so far but...
I can't understand why we are not allowed to mod anything outside the DATA folder but at the same time change anything in that folder. S3D editor was made by analising the act files and, altough I'm not sure about it, GWX also seems to do things outside the Data folder. I've said it before, that we're not interested in changing the game's engine, and I can very well understand why Ubi would want to protect it's technology from backwards engineering (including the complier). But their decision to include the game's scripts, including AI, commands, cameras and interface behavior into compiled files was a mistake and a huge blow to modding. I hope that they have realised the benefits in having a modding community and will try to improve on it by giving us more choice, maybe even tools.
However, there are particular files that are indeed offlimits to any game. Those are the files that are resposible for copy-protection. You can't make a mod that includes (or changes) the exe file. That's a very big nono. And I don't understand while the file is still available for download....