personally i want a sim with certain qualities which contribute to the immersion.
IMHO adding a full crew going about their own business and going about their duties adds to the realism of commanding a WW2 German U-Boat.
I also agree that the player should have something to do in port... i mean... i guess what im trying to say is that there should be the excitement of going out on the hunt... but there should also be the feeling that you are leaving something behind when you slip out to sea.
i feel that we can only learn more about their experience if such things which contribute to back story are modeled.
however, i agree, some requests can be over the top so to speak.
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