I'm still not convinced Wolfpacks would be a good idea.
First of all, multiple AI controlled subs would be a severe burden on the CPU, limiting the game to above-average systems. The AI would also have to be pretty complex, a costly and timeconsuming endeavour. From a business pov, it doesn't make a lot of sense.
It could also hamper gameplay: one of your pack-mates gets spotted or hits a target, just as you're launching your own attack. Targets start to maneuver, and your attack is botched. How exactly you would coördinate strikes with the pack isn't clear to me either, imho it would leed to a lot of frustration. The AI would have to be on par with a human for those strategies to really pay off, which is completely unreasonable to expect.
Still, it would be an interesting feature, completely awesome if it can be done properly, but I'm not really sure it's even possible within the current constraints (limited budget and time, tech-level of AI).
I would love to be proven wrong.