Quote:
Originally Posted by Lt. Staumeier
I personally hated that they always yelled torpedo in the water. I want to spot the transients myself, damnit! Couldn't you at least have made it "Transients, bearing 332!" instead of "TORPEDOES OMG!!"
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I agree with you and it's easy to change... it's only a matter of find someone whith a voice similar to that in game.
Quote:
Originally Posted by Lt. Staumeier
The physics engine and graphics are just awful. Compare it to Silent Hunter III, which is older and you have a MASSIVE difference. Comparing it to SH4 is just a big joke.
Most of what bugged me wasn't the distorted polygons though, but rather the physics. A ship barely got dented when hit (unless you managed to get a lucky shot and the thing suddenly looked like it'd been in a 15 car pile-up), and sank almost immediately in addition to spinning fast while sinking and then hitting rock bottom about 20 ft before actually touching the bottom, all the while looking like a piece of paper singling out of the sky.
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It's more a problem of eyecandy than physics in my opinion. The sound physics in DW is by far better that SHIII and IV. So are the sail physics.