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Old 08-21-09, 12:57 PM   #43
ETR3(SS)
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Join Date: Dec 2007
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Quote:
Originally Posted by ETR3(SS) View Post
I personally have no doubt that they do. However, the problem doesn't lie with the devs. The problem lies with the bean counters. Somebody has on their sig here that "all devs need to make a good game is time." When a potentially good game gets shipped too early that will have a negative impact on the companies reputation. Look at EA for example.
Quote:
Originally Posted by Grey_Raven75 View Post
There's something else to think about here. It'll certainly send a message to Ubi if no one buys when the game comes out, but I think it may be the wrong message. As far as the number crunchers are concerned, low sales on a games release probably equals: "well, no more games like that." IE there's no market.

Now, obviously that's not the message we'd want to send. The devs probably read these forums, that's who we think we're sending a message to. But it's not their decision when a game ships. I'm sure they don't want to ship a buggy game.

We should just be careful that we don't shoot ourselves in the foot by not buying when the game ships.
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