mmm. it just happened again.
Sank 5 destroyers (2 ran away after being hit), 3 Takao heavy cruisers and 5 small troop transports in a single encounter.
Not a scratch on the sub.
Which of the heavy mods are most recommended regarding improved AI behavior.
The AI in vanilla seems to generic : The destroyer targets, I turn to 90 degree intercept course and dive to 20m. As soon as I hear the destroyer passing I go to periscope depth, turn the sub, input the target course and distance in the "computer" (speed always seems to be 12 knots) and fire the tube. BAM!. Next target. All while the non-subhunting ships will drop to 5 knot and sail around, waiting to go down.
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