I've also vouched for this idea here. Unfortunately, I don't think it will make it in. Very rarely do you see a game with that kind of immersion factor. And Ubisoft... well- let's just say they don't seem really intent on listening closely to what their fan community wants to see. Some things that are turned down I can understand, simply because they're too far fetched (but this is possible, granted it would take some work; the question is do they want to put effort into it?). Others I cannot.
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