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Old 08-19-09, 04:22 PM   #12
longam
Admiral
 
Join Date: Jun 2005
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Quote:
Originally Posted by WEBSTER View Post
its very unreal to always have strict historic fact based ship movements in the game and knowing you can be at this place at this time to join this battle might be historically accurate but its just a game "cheat" IMHO.

i want to see the game set up as historically accurate at the start but after that i want what i do in the game to be reflected in the situations i face after i start the game and that what i do can change the outcome of the war. thats the true immursion factor i would like to see.
Agree, in SH4 we basically have the traffic lanes established with time triggers movement which works, yet as stated before no real change when sinking tonnage. More dynamic movement based on current events would add to the hunt.

We would no longer know the new course of the convoy radio contact, as before it would always return to course.
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