Quote:
Originally Posted by The Bellman
Thanks Bill.
Rip - an interesting suggestion. But what are the limits to the software 'support' to the windowed game ?
Another thread here considers 'synthesizer' assistance.
Some place, some time, some how, these issues need airing and an agreement reached on accepted MP practise ? :hmm:
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Well the ship database is just a refined implementation of something that works poorly in the game. Trying to identify contacts with the narrowband tools in the game is a nightmare.
Something like Ekelund Range while not in the game is nothing more than a mathematical manipulation of information you already have. So I don't think it harms any balance or anything, and you have to remember that it isn't perfect. Even give perfect imput the range is ballpark. I see it much like using cross bearing to give you min and max ranges. While a lot of people may not use it, it can be very useful and easy.
Personally I hope the game goes a little more the SHIII route and they give me a virtual crew someday. Then I can just press the button for asking the weapons officer what the Ekelund Range is

, followed by ordering him to make the weapons in tubes 1 and 2 ready in all respects.
I think if all the technical stuff could be abstracted and let the player just play captain would open the game to a whole new audience. If somehow you could give them the ambience and feel of being a nuclear submarine captain there is not a man alive that would not want to suspend reality for a few hours and try it out.
I doubt there will ever be anyone with deep enough pockets and the vision to pull off such a thing, but just imagine a fleet full of virtual captains, not trying to do everything on their vessels but doing just like a real captain. Looking at his displays, getting reports, and barking orders. Then add to that crew members that improve as you you drill and train them. Gaining experience and becoming better at their jobs. Thereby improving the ships performance.
I know it will never happen, but at least I can dream.