To be honest in general quite disappointed with them ,
loyalty without question and blindness to obvious faults is not clever or enlightening,
this isnt common to this board alone, the x3 reunion forums are just as absurd in their blind faith and search for "autenthicity" to the point the last x3 game had time compression disabled.....

, this was done by modders turned employees of the company, yeah lets travel the universe without hiperspeed, very clever.....
1- u cant make an a sub simulation, u have to be on board , sweat it, bore yourself and die in your sleep, nothing heroic about it.
2-i do remember there was a real war with the japanese and USA fleets, so why i cant see anything going on
3- even military training programs have set events at regular intervals, these programs are supossed to simulate battle conditions, what does SH4 simulate, ? battery degradation?,eye strain disease?
what exactly is immersing in staring at the screen waiting , eating , or "making love to your wife" like someone said, does it make the game better or just a pain in the ass?
4-if by the time you get to the destination you have fuel for only a few hours and then you have to trek it back at minimun speed for thousands of miles what makes that simulation ? clever?

?, realistic?

.exciting?
5 this isnt a simulation simulation, this is a game simulation, if i wanted the real thing i would join the navy can division.
6-so this simulation which you all say is fantastic and perfect........ but my career has been so far of traveling and watching merchants, i havent fought any wars, seen any naval confrontations, or helped my side in any way noticeable.
so i though it was a WW2, so where is the war?, sorry but, no just fuel gauges and batteries, and a time compression button that i have to press every 5 seconds if i dont want to die of old age before reaching Honsu.
the first thing it should have happen when this game came out is people like you in this forum demanding changes to the game to make it interesting, not just "realistic".
fuel, batteries,gas management etc, should be automated, specially considering the distances (thousands of miles) between japan and pearl harbour.
a real war should have been created (like arma or operation flashpoint), maybe your submarine actions would turn the war one way or the other if you are good enough
objectives would have repercussions, a dynamic campaign would happen, etc etc , etc.
well guys enjoy number 5 , and wait nearly 2 years to have it patched, because they know they can get away with it, and you dont care about concepts as "gameplay".
if world war 2 games where all like this they will show a soldier peaking out his trench 100 times a day for three months, then a solid week of artillery which you woulnd see as you are a soldier and then a few steps into the minefield and you are dead.
BRILLIANT SOLDIER SIMULATION,
this game which not all is bad, there is nice graphics and some tension, could and should have been better, the tecnology was already there in 2007, and instead of so much silly micromanagemnt there should have been more scope.