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Old 08-18-09, 07:03 AM   #269
ijozic
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Join Date: Aug 2006
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Quote:
Originally Posted by BulSoldier View Post
The modern sub sim will be so wrong to do.The only thing that we should (in order to be realistic ) fight will be enemy warships and imagine how repeatative will that be. Convoys wont ever happen since modern subs can anhilate them with just one torpedo.
You have convoys transporting troops and weapons into Europe (unless you "fire just one torpedo and annihilate them all"), task forces, warships (unless you fire - what? two? - torpedoes and annihilate them all), helicopters, planes, cruise missile attacks, troop insertions, boomer escort, boomer hunt, etc.

In WW2 you have sometimes lone ships, but sometimes convoys. Few lucky warship encounters. But they are usually too fast for you. Whatever you DO manage to sink is low and insignificant to the final outcome. Rinse and repeat until you're sunk or you've lost the war. Oh, and sometimes planes strafe you. Make that a lot in the later stages. Yeah! Much more interesting than fictitious Cold War where you can write almost any scenario imaginable because it didn't actually happen and where your actions/missions might significantly impact the course of campaign/war.

Quote:
WW2 era is much more interesting since at that time, the machines were as good as the crews used them.no computers , everything was done in hand. TDC was calculating device but it has nothing to do(as far as i know) with what we call today computers.
Likewise for the Cold War. You have guided weapons, but still have to track contacts by sonar and get TMA solutions by hand so you can input proper parameters into these weapons so they can hit the proper target. Coming up to the periscope depth with all those planes and helicopters is a real health hazard so you first have to get a clear picture of what you're up against.

Plus, when you get used to WW2 attack procedures, you don't have all that much to calculate. Then it comes down to tactics, again. As in Cold War. As in any period in any decent sim.

In that case, I suggest even more interesting times - the ancient times - where EVERYTHING was done "in hand". It has nothing to do with those pesky computers and goes even a step further - it has also nothing to do with what we call engines, with what we call guns and what we call steel today. It can't get much more hardcore than that.

But, I digress; (besides being somewhat rude ), I am also very OT since SH5 is so WW2, obviously. Here's hoping that we get a cold war sub (and surface ship?) sim with a campaign in vein of SH3+ series one day.
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