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Old 08-14-09, 07:59 AM   #1
Mopy
Torpedoman
 
Join Date: Aug 2009
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Default GWX3 Torpedo range and fuse questions

Hi!

Just two questions about torpedo attacks if I may.

1) If I set the torp to fast, do I have to fire from further away to allow it to arm? Is there any available information in minimum ranges of T1's including the effect speed has on this?

2) If I use the magnetic instead of impact, is there any effect on chance of detonation based on speed, assuming all else is equal? i.e. say less chance of detonation or more chance of a premature detonation if set to fast rather than slow?

I had a looky around and keep finding helpful gems in the GWX manual, but this is something I haven't been able to find.

Thank you for any numbers you can provide

Thoroughly enjoying GWX too - I notice several people with team member sigs, so thank you to those involved for the experience. It has renewed my interest in the game which feels much richer now.
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