
mare Island CA

In Game
Here's what we need :
right now the torpedoes appear and move along the axis of the sub when fired.
the external rear tubes on the narwhal and on the Class T submarines are angled outwards roughly 25 ° : > and not =
so for now the tubes have been placed on either side of the stairs and not on the other side of the railing as in RL.
in order to be able to place the 3D model of the external tubes on the Narwhal at their correst position and angle, I need the torpedo to fire at the same angle, otherwise it's spawned partly outside the tube.
can anyone help ?
keltos