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Old 08-08-09, 05:18 PM   #6
Anvart
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Join Date: Jan 2006
Location: Russia ®
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wolf_howl15

Quote:
Originally Posted by Anvart View Post
...
This scheme works without problems ...
To think necessary only at creation of events/actions logic in new StateMachineClass ...
...

P.P.S.
I have forgotten to tell ... i think, that using this scheme it's possible to create additional crew with existing attributes (Models, Textures, StateMachineClass'es, Animations and so on...) ...
But the new object will not be controlled by hardcode as existing crew sockets (DMY_Soclu_...) ...
Example: Creation of additional AI (!) crew with standard POSWatch StateMachine Class ...
 
Yes, of course, it's better to make additional crew in separated file ... (AI...)
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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 04-30-18 at 08:05 AM.
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