I'd like to see a massive overhaul of the GUI.
The disembodied dials and icons could be almost completely dispensed with (a user option to leave them on would be nice, however).
I'd like to see the game represented in a more FPS style with as many systems of the boat able to be interacted with as possible. I.e. dive planes, left/right screws, ballast etc.
That is the first tier of control. The second tier is to tell the planes man to set planes to a certain degree, order a torpedoman to start loading a torpedo, tell crewmen to shift compartments by clicking on them. Basically order the sailors about their duties.
The third tier of control I'd like to see is through the officers. E.g. order the CE to submerge to 50m., steer 100 degrees, order the WE to reload all torps and then THEY order the sailors about their duties.
I also think that you should click on a voice pipe if the crewman you need to instruct is not near enough to hear in order to get his menu up. In silent running orders should be passed at whisper from man to man.
Aside from that I'd also like to see obsevation of the prize rules for early war - the ability to stop and inspect ships for contrabrand etc. This could be done very simply and would necesserily need to be aniamted. just it's presence in the game would be good for now.
Plus:
Limited food and water supplies.
Proper implementation of the German watch system, both for the engine rooms and the rest of the crew, since I believe those were different.
WOLF PACKS (obviously!!)
AI vessels able to launch torpedos
Malfunctions at sea and crew accidents. Give those repairmen and medics a reason to be aboard apart from when you've just taken a pounding.
More seamanship. Ducking behind rain squalls etc. The ablity to evade on the surface is severely limited in SHIII and this was generally the historic approach in early war, so that is something that is seriously lacking.
The escorts should actually have to find you based on the information available to them and using historical tactics, not just make a bee-line to where you lanched your torpedos from and circle around DCing the area to oblivion.
Wolf packs (again)
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