I have made separated thread ...
... as have asked...
*** После моих тестов сделанных год назад (in 2008 use HexEditor) и полного неумения изъясняться по английски я всё таки решился и S3D by skwasjer поможет мне:
I offer to your attention
the method of management of any animations of 3D objects using a system of behavior control of the crew of the human submarine.
Also, I'm offering the sample of
the code for implementation of my method for creating mods... and I'm publishing some
additional crew commands that are not in Command_ *.cfg, but these crew commands are very usefull for use in my method.
It is especially easy to make for the looped (and not looped) animations using
Crew Commands...
For example, DF antenna - raising/lowering and rotation, Flag on Turm - appearance/play/disappearance, fan rotation - play/stop, CR-RR hatch open/close, animation of the diesel engine - play/stop and so on for human submarine...
...
Attention, this material is for skilled modders...
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First,
additional crew commands:
Maneuver_officer_end
Navigation_officer_end
Weapons_officer_end
Watch_officer_end
Radio_operator_end
Sonar_operator_end
Example in Command_*.cfg:
[Cmd450]
Name=Radio_operator
Ctxt=1
Key0=0x56,Cs,"Shift+V"
GoBack=Radar_view
...
[Cmd470] ; additional crew command
Name=Radio_operator_end
Ctxt=1
Key0=0x56,Cc,"Ctrl+V"
************************************************** ******
Now I'll show you a picture with the sequence of the actions and the code for the mod DF antenna raising / lowering... in more detail with the code, you can acquaint in the DFant_subFlag mod or in other recent mods.
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Also edit Command_*.cfg file:
[Cmd450]
Name=Radio_operator
Ctxt=1
Key0=0x56,Cs,"Shift+V"
GoBack=Radar_view
...
[Cmd470] ; additional crew command
Name=Radio_operator_end
Ctxt=1
Key0=0x56,Cc,"Ctrl+V"
************************************************** ********************
DFa_UpDnRotSMC_1.1, DFa_UpDnRot_Flags, FM30_UpDownSMC mods are outdated and I have no them, so I recommend to study detailed code in the recent mods - FM30_UpDown_final, DFant_subFlag_2010, GWX_DFa-Flag & Pens_2010, LSH3-5_DFa-Flag & Penns_2010...
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P.S. Attention. If you use this method for animations managment in your published mods, I remind don't forget to give corresponding credits to author Anvart with the correct formulation of the method.