Quote:
Originally Posted by skwasjer
Some important (new) features discussed:
Zone editor:
http://skwas.com/sh4/zone_editor.wmv
JSGME integration:
http://skwas.com/sh4/JSGME_integration.wmv
[edit] This video is truncated for some unapparent reason, and I'll have to redo it as my source file is screwed as well...
Splitting an existing game model in two (the easy way!):
http://skwas.com/sh4/S3D_Detach.wmv
Some older video's can be found at: http://sh4.skwas.net/docs.aspx (section: S3D feature explanations)
More on animations, the improved way of adding (child)nodes, etc, coming tonight/the next weeks...
PS: Pardon the every now and then incorrect pronunciations or word stumbling, as English is not my native language. But I do most my video's without practice and do not want to start over at each error. Hope you can decipher most of my comments though or even find them humorous 
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Thank you Skwasjer, appreciate all the hard work and time.
Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2.
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