These phenomena you refer to are the balances that have to be made in the AI and sensors.
A small tweak one way could result in unrealistic all round blindness whilst a small tweak the other way could result in vampire vision for all.
What must always be taken into consideration is the fact that any alteration to sensors has the same effect for both sides.
Limitations of the game engine unfortunately.
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!!
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