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Old 08-05-09, 03:57 AM   #216
Lionman
Torpedoman
 
Join Date: Mar 2004
Location: Dartmouth, Devon UK
Posts: 120
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Although one hopes that it is by this time obvious to them all, it is still worth stressing to developers, money men and game designers whom we hope read these Fori for feedback, research and strategic target marketing, that the subsim community is unique in the simulation world in one regard. "Virtual submariners" are generally unusually patient, intelligent, mature (in years or attitude) and knowledgable people with long attention spans, quite at ease with steep learning curves, who take pleasure in historical research, realism and increasing their background knowledge of submarine warfare.

Accordingly we are a market tailor-made for "Special Edition" products, realism enhancement MODS, history based campaign add-ons, sub skins, avatars, medals, crew pictures and super-realistic AI. Also, as subsims come out extremely seldom and the SH franchise has long really been the only game in town, we are prepared to pay and wait for quality and "depth". (!!!!) Indeed these "wish list" threads attest to this in every way and almost every post.
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