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Old 07-20-05, 07:02 PM   #48
iambecomelife
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Join Date: Apr 2005
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Hi Orzel - so far the main problem for me has simply been finding these unique id's for other units. I'm working with ships and it's been harder to find the data indicating that one of these id's is encoded. I looked at the stuka's dat file and could tell where one id was because it was "marked off" by blocks of 0's like this: 00 00 00. But for the ships the locations seem to be much less obvious, especially since there are so many big sections of 00's embedded throughout the file. Is there any easier way to find all the id's we need? Thanks.
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