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Old 07-31-09, 02:33 AM   #1
rs77
Helmsman
 
Join Date: Jun 2009
Posts: 103
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Default [WIP] Funnel smoke finally wind affected

please take a look at the scene when wind = 5 is blowing direction = 180:

ncv 1 is heading 270 at 5 knots:


ncv 2 is heading 90 at 15 knots:


peri view of both of them (1 on the left, 2 on the right) + weather report:


who discovered this ? the answer is Racerboy

his exhaust for uboats IS actually wind affected then why not the ship's funnel smoke ? his exhaust for uboats is also dependant on vessel's speed then why not the funnel smoke ?

I'm still working on it

I use Enhanced funnel smoke as a pattern and follow Racerboy's Exhaust with ADM for wind effects.
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GWX 3.0, OLCG2, Waterstream+Exhaust Combi v2.3, Lifeboats&Debris v4, Torpedo damage v2, TMT and a nice skin

SH3 forever keep modding

Last edited by rs77; 07-31-09 at 03:38 AM.
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