I fixed the gatling gun problem from yesterday, turns out I had one to many entries in the .sim file connected to the barrel. How that happened beats me but it's fixed now. I also made this teaser for you guys. The subs are shown in order the original Shark, Shark X1, Shark X2.
A number of things have been adjusted since I made the vid, such as the bullets coming out of the back of the gatling gun and a couple of animation fixes. I still can't get an eleventh tube working in game, I think the game only allows a max of ten. I'm adujsting the jaw animation so you can get at least two torps off at the same time before the jaw clamps shut. With some torpedo depth adjustment you'll be able to minimize the clipping through the nose. I think this will be the first sub I'll neet to write a read me for on how to use her.
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