Webster.. GFO doesn't tweak the ship damage models does it ?
If not I wonder if I can add realistic sinking mechanics to GFO.
I caught what seemd like an invasion fleet down by Samar ( I could see very little as it was dark and misty), and had this very big ship cross my bow at ~1000yrds, so I gave it 4 torps (1st one missed the bow, next 2 hit below a turret, last one a dud) and the ship blew up like guy fawkes night - A Maya heavy cruiser I think it was.
I'll check what happens with the next convoy..