Thread: NSS Shark
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Old 07-22-09, 05:47 PM   #46
Silverwolf
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Join Date: Jul 2009
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Quote:
Originally Posted by Sledgehammer427 View Post
Maybe have a fifth tube that opens the jaw?
I tried that earlier today and the game didn't seem to like the fifth tube. Well technically it's the seventh forward tube. I added a second door in the .dat file and put the other inside doors under a different outside door animation. Everything worked fine so I added the new tube and linked the new inside door and jaw together in the .sim file, also added the new tube to the .upc with torpedoes to test and make sure it worked. Started up the game an got a CTD as soon as the loading bar finished while loading my test mission.

I followed how to add the new tube through a thread on here but it didn't seem to work so I don't really know what else to do.

Quote:
Originally Posted by Royale-Adio View Post
Release Date?
No release date as of yet, still have to work out the collision, the other textures, campaign mode, and the other two versions.
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