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Old 07-19-09, 04:29 PM   #1
ddiplock
Samurai Navy
 
Join Date: Jul 2002
Location: Scotland, UK
Posts: 552
Downloads: 31
Uploads: 0
Default One thing I think i have noticed....

Was on patrol, running submerged and detected a merchant running very fast. Discover that it is a large tanker, and think "he's not getting away from me" so I surface and set a course to run alongside him.

Checking up in the manual, his top speed is 18knts.....same top speed as me. I quickly realise that infact when running alongside him, i'm making no headway, running parallel but not getting ahead nor dropping back. I try for probably nearly 2hrs game time with the engines at flank, trying all sorts of maneuvers to get close without him seeing me in the dawn sun but to no avail.

Long story short, he ups and dissapears.....guess he reached his max "runtime" and the game got rid of him.

But it seems to me, the small ships of little value in tonnage and renown, the game has them running at med-to slow speed making interception on the surface or sometimes submerged for a Uboat quite possible.

Large heavvy ships, like this tanker or form of large warship, the game has tehm running pretty much full speed, making interception frustratingly difficult if not impossible.

Anyone else agree with me on this?? I was so annoyed when that tanker "upped and dissapeared" from me
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