Bad programming was the closest thing I could pick to how I feel about it.
I guess I would've been happier with a "Fleet Command 2" style game and all the platforms of the modern navy available for me to command.
I tend to dislike these attempts at trying to please everyone... I look at DW and PacStorm in a similar light. Either focus on making a really good simulator for a specific platform or give me a good strategic level game with lots of platforms, but don't try to do both at the same time. DW was a little heavier on the sim and lighter on strategy, PacStorm was the opposite; and both end up falling short in the end.