Quote:
Originally Posted by Max2147
For some people, maybe. But I had no problem playing 6 hour long scenarios in Fleet Command, or playing entire patrols in one go in SH4. Somehow SC just didn't capture me in the same way, and I didn't see any reason why DW would be different.
|
I know why or so I believe.
Yes you can play most games in hours or in prolonged hours like more than 3 hours easily.
But DW IS NOT most game. If you really handled most of the things in DW yourself you could probably at max spend about 2 hours more or less.
DW requires full attention of the player and it involves a lot of work while action is going on.
If one spent too many hours in DW, DW could easily change from being a leisure game to hard work!
DW is meant to be played a little at any one time.
Of course there's the auto crew option however that is not an option for me since if I were to turn on all the autocrew on I would be left with little to play. Since the heart of DW is at its various job stations instead of commanding the sub like in SH3.
If you think DW is about commanding Sub you're wrong. DW is about operating Sub or any other platform available not commanding them.
If you still don't see this just look at the game gameplay. Its various staions just scream: Come get here and operate me!!!
If you want to just command your sub the only station available to you is the map view which is without internal sound!
Plus take a look at the command bar that is there at every station emphasizing that DW expects the player to take command of the various stations while in control of their platform at the same time.