I read somewhere that U boat crews ate better than any other service and that a good ship's cook was highly valued by the captain and the rest of the crew, and it got me thinking: why isn't there a 'cook' qualification in the game?
I imagine that such a crew member would have a positive effect on the crew's morale, and a healthy, varied menu would have obvious benefits for a crew's stamina and hence their efficiency.
My current crew doesn't have a qualified cook, and it's beginning to tell on their morale ("Schiesse! Not Sauerkraut mit Kartoffel AGAIN!!?")
So - a call to all modders! We need SUPER COOK!!
What could such a mod do?
Well maybe the cook could provide a choice of daily menus, based on what provisions are available, and the captain could choose from a screen what's for breakfast, lunch and dinner each day on patrol. As stocks run down and things go rotten, a good cook comes into his own, using improvisation and ingenuity to keep the grub varied and tasty. A newly-qualified cook will find this hard-going, and the crew's morale/stamina will suffer as a result. But as he gets more experience with each patrol, things will get better (and tastier). Similarly a cook's ability will be tested to the limit in difficult situations (rough weather, DC attacks). A good cook might still be able to keep the hot soup and biscuits on tap, even if the full menus are severely curtailed! Back in port, the cook would be able to pick and choose what supplies to stock up for the next trip out, and plan meals accordingly.
Stupid idea, I know, but a lot of people complain about filling in those long, boring days without contact, when even the gramophone fails to relieve the tedium. So how about it?
No more moldy bread, PLEASE!!
Hawkers